So let me start this articulo off por saying I’m a fucking idiot. A few years ago, I made an articulo called parte superior, arriba Ten Japan-Only Games, back when I did this horrible thing called parte superior, arriba tens, and I truly was the Watchmojo of this website. On that list, I included a little Konami game called Shadow of Memories for the Xbox, stating that it did come to Europe, but not to America. Well it turns out it did. Only the Xbox version never came to America. But the PS2 version did, under a new title, Shadow of Destiny, for some reason. Why was it changed from Memories to Destiny? I don’t know. Point is, this proves that I did very little research and should’ve put that parte superior, arriba ten in the trash. For fucks sake, the Xbox version didn’t even release in Japan. It was a European exclusive. But this isn’t another rant about young me. This is about Shadow of the Destiny, which I think, is one of the most unique murder mystery games out there, and kind of a shame that nothing came out of it
Shadow of Destiny follows our awkward young man, Eike Kusch, in a little town in Germany. One day, all of a sudden, he is murdered out of nowhere. But luck is on his side, as he is dado a chance to survive once again thanks to a strange being named Homunculus. Giving him a Digipad, Eike is able to turn back time to any point that is important in keeping him alive. Including the present día (as present as 2001), Eike can rewind time to different periods of the towns history, from the 80s to 1902 to the 1500s. All of these contain puzzles on how Eike can prevent his death from the murderer, who is so hellbent on killing Eike. It’s one thing to poison his comida with sea slug substances, but then he tries to drop a pot on his head, push him off a ledge, and straight up run him over with a car. And thinking about who the killer is, it’s kinda hilarious all the stuff they pull to kill Eike, but…. I won’t tell tu that. I may spoil a lot with these reviews, but when it comes to murder mysteries, I refuse. tu just gotta play the game yourself to find out. And thankfully, the PS2 version is pretty cheap. tu can also get it for PSP, and on PC. I will say, the voice actuación is a bit weird. The dialogue is so bizarre mixed with the stilted voice work of some of these characters, that it kinda takes away some serious tones of the game. But one voice of note is that of Homunculus. During research for this game, I was shocked to find out that Charles Martinet voiced Homunculus. Yes, the voice of Mario voiced this magical twink.
While the voice actuación is a bit wonky, the story manages to keep me invested throughout. There are parts that I can’t for the life of me stand, like the brother and sister character that lives in the alchemist house that constantly pregunta and talk to Eike. Like they’re super important to the story, so tu can’t just go and ignore them, but man does the chipper tone of the sister mixed with the moody and sad tone of the brother irritate me to no end. But other parts, I love. I amor the old style town that has the history of the museum in the modern day, and I really amor the side quest where tu can find out what happened to the museum owner’s wife and daughter before tu were even around. Even when tu go back in time, it has this nice little effect. Modern día is about what you’d expect, grey clouds and all, like typical Europe. But the 80s has this sort of blue tint to it that makes it look más moody. The 1900s has this black and white look to it, and the 1500s has this foto grain that gives it the look of an old book. It really does this nice effect and Eike’s colores contrasting with the visual style is a lovely touch. Speaking of going back in time, having to do so to solve puzzles is so much fun. What tu do in the past can change so much in the future. Much like Chrono Trigger, tu can change things in the present día just por a few conversations in the past. tu can turn the museum into a biblioteca por talking to the museum founder all to get a book on curing a poison. tu can ask a servant of a nobleman to plant a flor cama in the court yard instead of a árbol so that the killer has nowhere to sneak up on tu and kill you. tu can tell a director in the 80s what movie to make, changing his poster in the present and allowing there to be too much of a crowd for the killer to get you. It’s all these little touches that really add to the game. tu can even change things with side quests, creating a timeline where tu give a little girl a pet cat, resulting in the museum in the future being overrun por cats. It’s charming and funny, and it really adds to the creativity of this game’s puzzle solving. And there aren’t just single solutions. Every puzzle in the main story has multiple ways tu can go about to solve it. tu can go into a burning building with a way of extinguishing it, o tu can prevent the fuego from happening in the first place. To stop the killer from stabbing tu in the back, tu could use an item your future self gave tu to trade for a pan, o tu can steal a metal sign in the 1900s. There are multiple solutions all with different results and it really makes tu want to play the game again to see the different results of each puzzle. And yes, the game does have branching paths in the story.
Shadow of Destiny kind of has a NieR situation, as in there are several endings and they are all cañón in one way o another. There are about 5 endings, each one giving tu a little piece of the bigger picture and what’s going on here, and even still, tu may be left scratching your head. But not in a “That doesn’t make sense” kind of way, más of a , “That’s a lot to take in” way, which is the right way. I think ending D was my favorite. I won’t spoil the different endings and what they lead to, I won’t even give a glimpse, because I really do like this game and if there was any game I could recommend to anyone from PS2 Cents, it would probably be Shadow of Destiny. The game isn’t perfect with it’s gameplay. There are some times where puzzles can be too cryptic. There’s also this collision issue that’s a minor annoyance where tu can run into a small object in the road and come to a complete stop and have to turn to the side to keep moving. Also collecting little energy orbs to travel back in time is a real pain in the culo If tu mess up and run out, tu could really fuck yourself. Now I never did because I collected them like a mad man and they do respawn in areas, but I kinda wish they weren’t there at all. But those are minor nitpicks that I have, and the only ones I have for this kind of game. The game is four hours short, which makes replaying it a lot of fun. Plus tu can get it for relatively cheap on PS2 from online sources, with the PSP version being slightly más pricey, but hey, it’s still cheaper than buying a full version Persona 3 and 5 Dancing, and has más quality to it.
Well, I have to say, this was one of the biggest surprises for this little series of games. When I bought this game off Amazon, I expected it to be a reasonably decent mystery game, little janky, and would probably need a walkthrough, and maybe give it a 6/10. But this was actually a great game and one that I kinda wish más people would talk about when it comes to PS2 classics. While being worked on por the dreaded beast known as Konami, so no sequel in sight, the games director, Junko Kawano, also known for her work as designer on the Suikoden series of games, has made a game that, while not in the same universe, had the same concept of time travel and time paradoxes, the DS título Time Hollow. I’ve never played it and know nobody who’s even heard of it, so that means I gotta play it now. Sadly, she didn’t really do much after that. She made another DS game, Zack and Ombra, and has not been seen since. Zack and Ombra was released in 2010. I really do hope she was able to make something out of her talent, because games like this are something special. If it isn’t clear, I give Shadow of Destiny the award of Hidden Gem. Seriously, if tu can play it, get your hands on it. There is no game like it and it’s a real treat.
Shadow of Destiny follows our awkward young man, Eike Kusch, in a little town in Germany. One day, all of a sudden, he is murdered out of nowhere. But luck is on his side, as he is dado a chance to survive once again thanks to a strange being named Homunculus. Giving him a Digipad, Eike is able to turn back time to any point that is important in keeping him alive. Including the present día (as present as 2001), Eike can rewind time to different periods of the towns history, from the 80s to 1902 to the 1500s. All of these contain puzzles on how Eike can prevent his death from the murderer, who is so hellbent on killing Eike. It’s one thing to poison his comida with sea slug substances, but then he tries to drop a pot on his head, push him off a ledge, and straight up run him over with a car. And thinking about who the killer is, it’s kinda hilarious all the stuff they pull to kill Eike, but…. I won’t tell tu that. I may spoil a lot with these reviews, but when it comes to murder mysteries, I refuse. tu just gotta play the game yourself to find out. And thankfully, the PS2 version is pretty cheap. tu can also get it for PSP, and on PC. I will say, the voice actuación is a bit weird. The dialogue is so bizarre mixed with the stilted voice work of some of these characters, that it kinda takes away some serious tones of the game. But one voice of note is that of Homunculus. During research for this game, I was shocked to find out that Charles Martinet voiced Homunculus. Yes, the voice of Mario voiced this magical twink.
While the voice actuación is a bit wonky, the story manages to keep me invested throughout. There are parts that I can’t for the life of me stand, like the brother and sister character that lives in the alchemist house that constantly pregunta and talk to Eike. Like they’re super important to the story, so tu can’t just go and ignore them, but man does the chipper tone of the sister mixed with the moody and sad tone of the brother irritate me to no end. But other parts, I love. I amor the old style town that has the history of the museum in the modern day, and I really amor the side quest where tu can find out what happened to the museum owner’s wife and daughter before tu were even around. Even when tu go back in time, it has this nice little effect. Modern día is about what you’d expect, grey clouds and all, like typical Europe. But the 80s has this sort of blue tint to it that makes it look más moody. The 1900s has this black and white look to it, and the 1500s has this foto grain that gives it the look of an old book. It really does this nice effect and Eike’s colores contrasting with the visual style is a lovely touch. Speaking of going back in time, having to do so to solve puzzles is so much fun. What tu do in the past can change so much in the future. Much like Chrono Trigger, tu can change things in the present día just por a few conversations in the past. tu can turn the museum into a biblioteca por talking to the museum founder all to get a book on curing a poison. tu can ask a servant of a nobleman to plant a flor cama in the court yard instead of a árbol so that the killer has nowhere to sneak up on tu and kill you. tu can tell a director in the 80s what movie to make, changing his poster in the present and allowing there to be too much of a crowd for the killer to get you. It’s all these little touches that really add to the game. tu can even change things with side quests, creating a timeline where tu give a little girl a pet cat, resulting in the museum in the future being overrun por cats. It’s charming and funny, and it really adds to the creativity of this game’s puzzle solving. And there aren’t just single solutions. Every puzzle in the main story has multiple ways tu can go about to solve it. tu can go into a burning building with a way of extinguishing it, o tu can prevent the fuego from happening in the first place. To stop the killer from stabbing tu in the back, tu could use an item your future self gave tu to trade for a pan, o tu can steal a metal sign in the 1900s. There are multiple solutions all with different results and it really makes tu want to play the game again to see the different results of each puzzle. And yes, the game does have branching paths in the story.
Shadow of Destiny kind of has a NieR situation, as in there are several endings and they are all cañón in one way o another. There are about 5 endings, each one giving tu a little piece of the bigger picture and what’s going on here, and even still, tu may be left scratching your head. But not in a “That doesn’t make sense” kind of way, más of a , “That’s a lot to take in” way, which is the right way. I think ending D was my favorite. I won’t spoil the different endings and what they lead to, I won’t even give a glimpse, because I really do like this game and if there was any game I could recommend to anyone from PS2 Cents, it would probably be Shadow of Destiny. The game isn’t perfect with it’s gameplay. There are some times where puzzles can be too cryptic. There’s also this collision issue that’s a minor annoyance where tu can run into a small object in the road and come to a complete stop and have to turn to the side to keep moving. Also collecting little energy orbs to travel back in time is a real pain in the culo If tu mess up and run out, tu could really fuck yourself. Now I never did because I collected them like a mad man and they do respawn in areas, but I kinda wish they weren’t there at all. But those are minor nitpicks that I have, and the only ones I have for this kind of game. The game is four hours short, which makes replaying it a lot of fun. Plus tu can get it for relatively cheap on PS2 from online sources, with the PSP version being slightly más pricey, but hey, it’s still cheaper than buying a full version Persona 3 and 5 Dancing, and has más quality to it.
Well, I have to say, this was one of the biggest surprises for this little series of games. When I bought this game off Amazon, I expected it to be a reasonably decent mystery game, little janky, and would probably need a walkthrough, and maybe give it a 6/10. But this was actually a great game and one that I kinda wish más people would talk about when it comes to PS2 classics. While being worked on por the dreaded beast known as Konami, so no sequel in sight, the games director, Junko Kawano, also known for her work as designer on the Suikoden series of games, has made a game that, while not in the same universe, had the same concept of time travel and time paradoxes, the DS título Time Hollow. I’ve never played it and know nobody who’s even heard of it, so that means I gotta play it now. Sadly, she didn’t really do much after that. She made another DS game, Zack and Ombra, and has not been seen since. Zack and Ombra was released in 2010. I really do hope she was able to make something out of her talent, because games like this are something special. If it isn’t clear, I give Shadow of Destiny the award of Hidden Gem. Seriously, if tu can play it, get your hands on it. There is no game like it and it’s a real treat.
-Some people wear superman pajamas. superman wears Chuck Norris pajamas.
-Only Chuck Norris knows the true end of the movie Inception
-When Chuck Norris throws a boomarang it doesn't dare come back
-Do tu know how many push ups Chuck Norris has done? All of them
-Neil Armstrong never went to the moon for NASA, he was trying to run away from Chuck Norris
-Chuck Norris knows the letter after Z
-Chuck Norris was the alien who told the Egyptians how to invent the pyramid
-What's Chuck Norris' favorito! Number?....................CHUCK NORRIS
-Superman wears Chuck Norris underpants.
-When Chuck Norris falls out of a barco he dosn't get wet the water gets Chuck Norrised
-Chuck Norris doesn't read books, he just stares them down until he gets the information he wants out of them.
-Chuck Norris has already been to Mars; that's why there are no signs of life.
-Chuck Norris can sneeze with his eyes open.
I got really bored last night and decided to look these up. So...yeah. Some small roles are included.
Italy and Kid
Narrator and Liz
Greece and Spirit
Chibitalia and Yumi
America and Justin
England and Harvar
France and Giriko
Russia and the clowns
HRE and Jack the Ripper
Austria and Dr.Stein
Hungary and Medusa
Liechtenstein and Patty
Belarus and Tsubaki
Lithuania and Ox
Sweden and Mifune
Sealand and Crona
Rome and Eibon
......Yep. I'm most likely missing some, though.
Italy and Kid
Narrator and Liz
Greece and Spirit
Chibitalia and Yumi
America and Justin
England and Harvar
France and Giriko
Russia and the clowns
HRE and Jack the Ripper
Austria and Dr.Stein
Hungary and Medusa
Liechtenstein and Patty
Belarus and Tsubaki
Lithuania and Ox
Sweden and Mifune
Sealand and Crona
Rome and Eibon
......Yep. I'm most likely missing some, though.
( Road)
The lord Millenium is in buscar of you
Looking for the corazón now
Have tu heard the news
maybe tu estola it from him
i'll see if it is true
( General )
The lord Millenium is in buscar of you
Looking for he corazón now
Have tu heard the news
I was not the one he sought
maybe it is you
( Lord Millenium )
Who is it that has my heart
i will find tu soon
*hums*
link
The song is from D. Grey Man some how none of tu know it as the only song i know por corazón from the series i thought it'd be wonderful to post the song ( with a link to the song of course ) and bring in a little part of it >;) and the picture.....was a huge araña i took from Waverly Hills so goodbye.......and Happy hauntings Children!!!
so this'll just be a simple article. i'mma be ranking my parte superior, arriba 5 songs from The Weeknd's latest album, "After Hours". oh, and before i start this article, i just wanna let y'all know: this is just my personal opinion. these are the 5 songs from the album that i remember and enjoy the most. i amor all the songs, don't get me wrong, but i guess these are the 5 that really stayed with me the longest.
1) Faith
2) Scared to Live
3) In Your Eyes
4) Repeat After Me
5) Blinding Lights
oooof! this was a tough one, especially since i personally think "After Hours" is The Weeknd's best album so far, but this is something i just wanted to share. and keep in mind, my opinion might change with time the más i listen to the album.
1) Faith
2) Scared to Live
3) In Your Eyes
4) Repeat After Me
5) Blinding Lights
oooof! this was a tough one, especially since i personally think "After Hours" is The Weeknd's best album so far, but this is something i just wanted to share. and keep in mind, my opinion might change with time the más i listen to the album.