----------------
Powerpuff Z III
----------------
Released: June 2008
1. Powerpuff Abilities
2. Controls
3. Multiplayer
4. Troubleshooting
5. Credits
----------------------
1. POWERPUFF ABILITIES
Once tu have unlocked the Build Your Own Fighter option (see options>Unlockables lista in game if tu wish to see how to unlock this option) tu will be able to customise your very own fighter for use in Tournament, Skirmish, Quick fights etc, and even online against your friends! tu can create your own fighter with a variety of costume components, and tu can unlock más components por completing the various challenges the game offers. Aside from being able to customise physical appearance, each fighter has the following stats tu can customise:
Name: The character's name.
Expression: Facial expression. Purely for appearance.
Personality: The personality of a puff will discern the animación that puff uses.
Personality also has an effect on how AI will control that puff.
Two special moves: Each puff can have two special moves. These are powerful attacks that
use all of a fighter's energy to provide great defence o offence!
Passives: Passives are abilities that are always on. They don't consume energy
and different passives will suit different player's fighting style.
Aura colour: This is the colour of your aura and your attacks. No gameplay impact.
-------------
2. CONTROLS
Use the ratón to select options from the menu screens
in-game:
W A S D keys: Used to mover PPG around
Mouse: Use the ratón to aim your attacks
Left ratón button: Fire attacks
Right ratón button: Charge energy. Charging can also defend from punches.
Both ratón buttons: Charge a beam attack (requires minimum of 50% energy charged)
Right ratón while moving: Use energy to fly faster
el espacio key: Punch. Use to deflect attacks if tu have enough energy charged.
Q key: Use character's first special move
E key: Use character's segundo special move
Enter: Pause
Escape: Quit level
Controls can be customised in-game from the options menu.
---------------
3. MULTIPLAYER
Powerpuff Z 3 has a multiplayer option. tu can play two player against a friend online.
- To host a fight:
Select multiplayer, if tu haven't already entered a name, tu will be asked for one.
Next, tu enter your own IP address.
This should take tu to the chat room area.
tu can choose the type of game, your character, level etc at this point while your friend joins.
For a friend to registrarse tu for a fight, tu will need to give them your IP address (through IM o however tu contact your friend)
When your friend joins, they should appear in the chatroom and tu should be able to communicate via the very simple chat room :)
When your friend selects a player, tu can hit confirm, select whether any AI will be fighting too, and begin the match.
(If you're playing TAG, tu need to select an AI to registrarse in, as that game can only be played with three fighters)
When the fight is over, tu should be returned to the chat room still connected.
- To registrarse a friend:
Select multiplayer, if tu haven't already entered a name, tu will be asked for one.
Next, tu enter the IP address of your friend who is hosting.
This should take tu to the chat room area where tu can try and talk your friend into selecting the level tu want to play in.
All tu have to do to begin is select a fighter and click confirm.
Once the host has made all decisions and data has been shared automatically, the fight should begin.
When the fight is over, tu should be returned to the chat room still connected.
------------------
4. TROUBLESHOOTING
This game will require DirectX9 o better. Make sure tu have the most up to fecha version.
- intro animación not loading
If the game starts to run, plays the Blackmoth Entertainment and Parsec Productions logos but doesn't load the introduction animación and then crashes, tu can force the game to skip the animación and skip straight to the main menu por renaming this file from 'Readme.txt' to 'dontrun.txt' and this should skip the animación loading.
- unable to host o join
I've found that if tu are behind a router, site's that tell tu what your IP address is can give tu the wrong number. Your network settings somewhere should mostrar tu your true IP address, so if one doesn't work, try the other.
-----------------
5. CREDITS
RyanJohnston - Tifu
- Programming
- Build Your Own Fighter sprites
- Level select map artwork
- Modelling/Level design
- Textures
link
Mark J Hadley - Parsec
- Game diseño and concept
- música and sound
- Additional programming
- Creator of PPZ1 and PPZ2
link
IanMeta
- Intro and story artwork
- Charge auras
- Character select art
link
Beta testers & Thanks
Banter
Boomer(Reborn)
Government
IanMeta
KingRobato
Mark J Hadley
Psychoprog
Tommy Elkins (Sabre)
Manolito Gallegos
Created with:
Programmed in Darkbasic Professional
modelos built with Calligari Gamespace
Tempest multiplayer plugin por Benjamin
Textures made in TextureMaker
Thanks to everyone who has supported this project throughout its very long development!
Powerpuff Girls are created por Craig McCracken, copyright of Cartoon Network
This is a non profit fangame, made por fans, for fans. It is not supported por the creators of Powerpuff Girls.
Powerpuff Z III
----------------
Released: June 2008
1. Powerpuff Abilities
2. Controls
3. Multiplayer
4. Troubleshooting
5. Credits
----------------------
1. POWERPUFF ABILITIES
Once tu have unlocked the Build Your Own Fighter option (see options>Unlockables lista in game if tu wish to see how to unlock this option) tu will be able to customise your very own fighter for use in Tournament, Skirmish, Quick fights etc, and even online against your friends! tu can create your own fighter with a variety of costume components, and tu can unlock más components por completing the various challenges the game offers. Aside from being able to customise physical appearance, each fighter has the following stats tu can customise:
Name: The character's name.
Expression: Facial expression. Purely for appearance.
Personality: The personality of a puff will discern the animación that puff uses.
Personality also has an effect on how AI will control that puff.
Two special moves: Each puff can have two special moves. These are powerful attacks that
use all of a fighter's energy to provide great defence o offence!
Passives: Passives are abilities that are always on. They don't consume energy
and different passives will suit different player's fighting style.
Aura colour: This is the colour of your aura and your attacks. No gameplay impact.
-------------
2. CONTROLS
Use the ratón to select options from the menu screens
in-game:
W A S D keys: Used to mover PPG around
Mouse: Use the ratón to aim your attacks
Left ratón button: Fire attacks
Right ratón button: Charge energy. Charging can also defend from punches.
Both ratón buttons: Charge a beam attack (requires minimum of 50% energy charged)
Right ratón while moving: Use energy to fly faster
el espacio key: Punch. Use to deflect attacks if tu have enough energy charged.
Q key: Use character's first special move
E key: Use character's segundo special move
Enter: Pause
Escape: Quit level
Controls can be customised in-game from the options menu.
---------------
3. MULTIPLAYER
Powerpuff Z 3 has a multiplayer option. tu can play two player against a friend online.
- To host a fight:
Select multiplayer, if tu haven't already entered a name, tu will be asked for one.
Next, tu enter your own IP address.
This should take tu to the chat room area.
tu can choose the type of game, your character, level etc at this point while your friend joins.
For a friend to registrarse tu for a fight, tu will need to give them your IP address (through IM o however tu contact your friend)
When your friend joins, they should appear in the chatroom and tu should be able to communicate via the very simple chat room :)
When your friend selects a player, tu can hit confirm, select whether any AI will be fighting too, and begin the match.
(If you're playing TAG, tu need to select an AI to registrarse in, as that game can only be played with three fighters)
When the fight is over, tu should be returned to the chat room still connected.
- To registrarse a friend:
Select multiplayer, if tu haven't already entered a name, tu will be asked for one.
Next, tu enter the IP address of your friend who is hosting.
This should take tu to the chat room area where tu can try and talk your friend into selecting the level tu want to play in.
All tu have to do to begin is select a fighter and click confirm.
Once the host has made all decisions and data has been shared automatically, the fight should begin.
When the fight is over, tu should be returned to the chat room still connected.
------------------
4. TROUBLESHOOTING
This game will require DirectX9 o better. Make sure tu have the most up to fecha version.
- intro animación not loading
If the game starts to run, plays the Blackmoth Entertainment and Parsec Productions logos but doesn't load the introduction animación and then crashes, tu can force the game to skip the animación and skip straight to the main menu por renaming this file from 'Readme.txt' to 'dontrun.txt' and this should skip the animación loading.
- unable to host o join
I've found that if tu are behind a router, site's that tell tu what your IP address is can give tu the wrong number. Your network settings somewhere should mostrar tu your true IP address, so if one doesn't work, try the other.
-----------------
5. CREDITS
RyanJohnston - Tifu
- Programming
- Build Your Own Fighter sprites
- Level select map artwork
- Modelling/Level design
- Textures
link
Mark J Hadley - Parsec
- Game diseño and concept
- música and sound
- Additional programming
- Creator of PPZ1 and PPZ2
link
IanMeta
- Intro and story artwork
- Charge auras
- Character select art
link
Beta testers & Thanks
Banter
Boomer(Reborn)
Government
IanMeta
KingRobato
Mark J Hadley
Psychoprog
Tommy Elkins (Sabre)
Manolito Gallegos
Created with:
Programmed in Darkbasic Professional
modelos built with Calligari Gamespace
Tempest multiplayer plugin por Benjamin
Textures made in TextureMaker
Thanks to everyone who has supported this project throughout its very long development!
Powerpuff Girls are created por Craig McCracken, copyright of Cartoon Network
This is a non profit fangame, made por fans, for fans. It is not supported por the creators of Powerpuff Girls.