**•Pure Mage Build•**
#Combat:
•Use Destruction spells and/or staves to either freeze, burn o shock your enemies. tu can either dual-cast to deal más damage, o tu could have a healing spell in the one hand whilst having a defensive spell/staff in the other. This is a good idea if tu don't have many health potions. (Even though tu should really stock up on those. They can be a huge life-saver for several occasions!)
#Health, Stamina & Magicka:
•When your health gets low in combat, tu can either use health potions and/or healing spells. As a mage with light equipment, tu do not need much stamina. tu only have a few things and tu don't do physical combat at all. It'll be better if tu put most/all of your points into health & magicka.
#Aid In Combat:
•As a Mage, you're obviously going to be a a más "fragile" archetype, especially at the beginning. tu should either get a "melee-type" follower o even a conjured familiar, atronach o even a reanimated corpse to distract enemies, saving tu precious health while dealing extra damage if tu attack along-side them.
#Protection, & Enchantments:
• As a mage wearing robes, which provides 0% armor-rating, Alteration can be a life-saving school to dabble o even master in! The "Oak, Stone, Iron & Ebony Flesh" spells are REALLY effective to protect yourself in combat.
#NOTE# Alteration spells can almost x2 the armor rating if tu dual-cast.
tu should then get into Enchanting to be able to recharge your staves, enchant your gloves, circlets, boots, rings & necklaces with fortify magic enchantments so tu can deal más damage with your spells and you'll be able to cast them for longer periods of time (which is really handy for ward spells) whilst possibly healing yourself and/or using an alteration spell.
#NOTE# Alchemy will also come in handy to make even más powerful enchantments to your items & equipment.
A couple of really useful standing stones are the Atronach (*+50 Magicka whilst absorbing 50% of spells*) and the Apprentice stone (*x2 mana regeneration rate*)
Recommended Perks:
*Destruction-
•Dual-Casting
•Augmented (*element of choice*)
•IMPACT!
•Intense Flames
*Alteration-
•Dual-Casting
•Mage Armor (all 3)
•Magic Resistance
•Atronach
*Restoration-
•Regeneration
•Recovery
•AVOID DEATH!
#Mandatory Perks:
*Enchanting-
•Enchanter 5/5
•Corpus Enchanter
•Extra Effect
•Soul Squeezer
*Alchemy-
•Alchemist 5/5
•Physician
•Benefactor
Now that you've become a successful Mage, tu can wield all of your mighty power and be feared por all of your foes as tu summon undead armies with the elements of the earth crashing apon their now-dead bodies!
This articulo was written by:
~*•Žÿłįçę•*~
#Combat:
•Use Destruction spells and/or staves to either freeze, burn o shock your enemies. tu can either dual-cast to deal más damage, o tu could have a healing spell in the one hand whilst having a defensive spell/staff in the other. This is a good idea if tu don't have many health potions. (Even though tu should really stock up on those. They can be a huge life-saver for several occasions!)
#Health, Stamina & Magicka:
•When your health gets low in combat, tu can either use health potions and/or healing spells. As a mage with light equipment, tu do not need much stamina. tu only have a few things and tu don't do physical combat at all. It'll be better if tu put most/all of your points into health & magicka.
#Aid In Combat:
•As a Mage, you're obviously going to be a a más "fragile" archetype, especially at the beginning. tu should either get a "melee-type" follower o even a conjured familiar, atronach o even a reanimated corpse to distract enemies, saving tu precious health while dealing extra damage if tu attack along-side them.
#Protection, & Enchantments:
• As a mage wearing robes, which provides 0% armor-rating, Alteration can be a life-saving school to dabble o even master in! The "Oak, Stone, Iron & Ebony Flesh" spells are REALLY effective to protect yourself in combat.
#NOTE# Alteration spells can almost x2 the armor rating if tu dual-cast.
tu should then get into Enchanting to be able to recharge your staves, enchant your gloves, circlets, boots, rings & necklaces with fortify magic enchantments so tu can deal más damage with your spells and you'll be able to cast them for longer periods of time (which is really handy for ward spells) whilst possibly healing yourself and/or using an alteration spell.
#NOTE# Alchemy will also come in handy to make even más powerful enchantments to your items & equipment.
A couple of really useful standing stones are the Atronach (*+50 Magicka whilst absorbing 50% of spells*) and the Apprentice stone (*x2 mana regeneration rate*)
Recommended Perks:
*Destruction-
•Dual-Casting
•Augmented (*element of choice*)
•IMPACT!
•Intense Flames
*Alteration-
•Dual-Casting
•Mage Armor (all 3)
•Magic Resistance
•Atronach
*Restoration-
•Regeneration
•Recovery
•AVOID DEATH!
#Mandatory Perks:
*Enchanting-
•Enchanter 5/5
•Corpus Enchanter
•Extra Effect
•Soul Squeezer
*Alchemy-
•Alchemist 5/5
•Physician
•Benefactor
Now that you've become a successful Mage, tu can wield all of your mighty power and be feared por all of your foes as tu summon undead armies with the elements of the earth crashing apon their now-dead bodies!
This articulo was written by:
~*•Žÿłįçę•*~
Best Destruction Gear:
Master Destruction Robes/Daedric Armor Of Peereless Destruction.
Daedric/Ebony/Dragon casco of Pereless Destruction.
Hands: Ebony/Daedric/Dragon Gauntlets Of Extra Magic +21.
Feet: Ebony/Daedric Boots Of Resist Frost.
Other: collar (-10 cost), Ring (-10 cost)
Standing Stones: Atronach Stone (+50 Magicka, absorb 50% spells, Magicka regens at -50%.)
Apprentice Stone: (Magicka regens 2x faster, but twice as vulnerable to spells.) *•But with armor that doesn't really matter!*•
Master Destruction Robes/Daedric Armor Of Peereless Destruction.
Daedric/Ebony/Dragon casco of Pereless Destruction.
Hands: Ebony/Daedric/Dragon Gauntlets Of Extra Magic +21.
Feet: Ebony/Daedric Boots Of Resist Frost.
Other: collar (-10 cost), Ring (-10 cost)
Standing Stones: Atronach Stone (+50 Magicka, absorb 50% spells, Magicka regens at -50%.)
Apprentice Stone: (Magicka regens 2x faster, but twice as vulnerable to spells.) *•But with armor that doesn't really matter!*•
Skyrim Warrior Tips!
Warrior: Strong Fighting Character.
Weapons: War Axes, War Hammers, Axes,Swords,Great Swords, Maces, Battle Axes.
Apparel:Heavy Armour,Gauntlets, Helmets, Boots, Sheilds.
Useful Potions: Fortify Heavy Armour, Poisons, Fortify Block, Fortify Carry Weight, (Restore Stamina, Health for all types of characters).
Useful Enchantments: Fortify Carry Weight, Fortify Block, Fortify Two/One Handed, (Fortify Stamina and Health for all types of characters).
Useful Spells: Destruction, Conjuration, Illusion.
Useful Shouts: Unrelenting Force, Marked For Death, Storm Call, Call Dragon, Call Of Valor, fuego Breath, Frost Breath, Disarm, Become Ethernal, Dragonrend, Whirlwind Sprint.
más Tips: Warriors always need stamina potions. tu can use bows and magic as a backup. Many warriors live at 'Solitude' and 'Whiterun'. enchant jewellery, weapons and apparel. (Improve weapons and apparel at forges.)
Warrior: Strong Fighting Character.
Weapons: War Axes, War Hammers, Axes,Swords,Great Swords, Maces, Battle Axes.
Apparel:Heavy Armour,Gauntlets, Helmets, Boots, Sheilds.
Useful Potions: Fortify Heavy Armour, Poisons, Fortify Block, Fortify Carry Weight, (Restore Stamina, Health for all types of characters).
Useful Enchantments: Fortify Carry Weight, Fortify Block, Fortify Two/One Handed, (Fortify Stamina and Health for all types of characters).
Useful Spells: Destruction, Conjuration, Illusion.
Useful Shouts: Unrelenting Force, Marked For Death, Storm Call, Call Dragon, Call Of Valor, fuego Breath, Frost Breath, Disarm, Become Ethernal, Dragonrend, Whirlwind Sprint.
más Tips: Warriors always need stamina potions. tu can use bows and magic as a backup. Many warriors live at 'Solitude' and 'Whiterun'. enchant jewellery, weapons and apparel. (Improve weapons and apparel at forges.)