So Marc Ecko, fashion designer, entrepreneur and a lot of other things that I do not know. I am not familiar with this man, and I’ve never seen any of his works. But I am familiar with his one time video game directorial debut. Wanting to create a game all about hip hop and graffiti, Marc Ecko’s Getting Up: Content’s Under Pressure was born. The game was published por Atari, the kings of the bargain bin, and developed por The Collective, responsible for creating a lot of licensed games before merging with Shiny Entertainment to become Double Helix Games, which would later go on to be bought por amazonas, amazon and turned into amazonas, amazon Games Studio, stuck in a horrible state nowadays. Marc Ecko’s Getting Up did not sell too well and was hit with harsh criticism on release day. And Marc Ecko took it well. So well that he insulted game reviewers and gamers in general, calling them suckers and nerds and then blaming the hardware of the PS2 because tu can’t have a graffiti game and picture perfect climbing and combat… Jet Set Radio, Prince of Persia: Sands of Time, and Any of the 3D beat em ups released at the time. Clearly, Marc Ecko was just being a bit salty, but maybe he was right. Maybe the reviewers were being harsh. Some reviewers on the back of the box have described this game as the Tony Hawk of graffiti. Maybe we can find something good here.
Despite the title, this is not a game about a man trying to “get it up” in the bedroom, but is actually about a young graffiti artist named Trane as he goes on a rebellious journey across the city ruled por the corrupt politician Mayor Sung and his attack unit known as the CCK por escritura graffiti of anti-political propaganda, and also getting into fights that may o may not end with thugs getting set on fuego and being thrown off edges to their deaths. But it was all in self-defense, tu know. Along the way, you’ll meet other characters who will say things to each other that I am just far too white to understand. Despite that, I can appreciate a good style when I see one, and this game does have it. I amor these big urban settings with the hard graffiti all over the place which can contrast hard with the pure white buildings that the CCK occupy. And climbing up these buildings and subways to do stuff like this is pretty intense. Made más crazy when tu do research and find that real graffiti artists do this kind of stuff. Stuff that my vertigo ridden culo could never attempt. I can barely look down the stairs in my own house without feeling the urge to vomit. It’s pretty fun… in concept. While it is satisfying at times to climb up buildings, a problem I’ve noticed is a combination of the controls and the camera. The controls sometimes feel delayed. Trane just won’t go down to the siguiente pipe at times, so tu gotta hit down o circulo, círculo a few times before he finally does it. Adding the stubborn camera that is fine on foot but once you’re climbing up buildings o across pipes, it just refuses to listen to tu and you’re left to your own. It makes actually getting a perfect on doing graffitis difficult. tu have a usual score of doing the graffiti quickly without getting caught, without adding too many spots onto the graffiti and not dripping paint. But because there are times where the camera angle is aimed at different directions, it’s almost impossible to see what you’re doing, so tu could end up getting drips without warning.
But the platforming and graffiti lures tu in. At first, it’s pretty off, but not bad. But once tu gotta start adding spotlights and enemies, along with traps, it becomes a massive pain. These controls do not allow tu for fast movement and precise jumping, so once tu start adding enemies to the mix, it’s all over. Try getting a perfect on your graffiti while a spotlight is moving toward tu and shooting at you. How can this city be calling Trane a terrorist for his graffiti, yet no one bats an eye at the constant gunfire in the streets. And this isn’t a one time thing. Almost every big building after this with spotlights will have them shooting at you, and they don’t just stop. They keep firing at tu until tu leave the building completely o tu die. And then there’s the insat-kill situations. One room has a bottomless pit that kills tu and tu gotta get onto moving platforms. If tu topple over, Trane will catch the pipe, but a moving device will come and knock him off instantly, just giving tu hope only to take it away. o how tu have to jump onto a pipe to avoid a moving train. And the possibility of tu missing completely and falling to your death is still there, so tu know… that’s fun. And add that with levels that go on for way too long. tu will be tasked with tagging signs on a building, then beating up some vandals, then going down to another courtyard to beat up más and tagging their graffiti, then going to a small park and then climbing up buildings to graffiti them. And that’s just before the checkpoint! After that, tag three más signs por climbing across buildings, really high, all while sneaking around cops that are far too tough for tu now, then climb up a completely different building to talk to an NPC, all so tu can tag a building while a spotlight is moving around it. These levels go on for so long and you’re just left exhausted por the end of it. Doesn’t help that some levels can be done in a few seconds. Levels like tagging the train, o fighting in a graffiti battle across a highway. Those short levels are fun. These long ones… no.
But hey, the game isn’t all about graffiti and bad platforming. No, it’s also about combat. And just like the platforming, it lures tu in. At first, it’s got so much that you’d think, “Yeah, this isn’t so bad”. And then it all falls apart. I can pinpoint the exact moment it stopped being fun too. It was around the fight with the character Dip who had his cinturón, correa buckle as a weapon and he would knock tu down and then proceed to start beating tu on the floor with no chance of tu getting up until tu finally got up. tu just gotta hope tu survive before tu die. And it’s a shame, because there’s a lot to the fighting. Combos, stuns, guard breakers, blocks, grabs, able to grab weapons, using the environment to kill your enemies (Trane would never kill). But once the CCK comes in… fuck it. Just fuck it. It’s not even remotely fun anymore. They just swarm you, they can block your attacks, and then immediately follow up with a knock down. And if you’re on the floor, good luck. It can either be one hit on you, o they all hit tu with nightsticks, do a Bruce Lee stomp, do a grapple mover and then decide to lift tu up, before knocking tu down again. And that’s assuming they don’t stun lock tu and then arrest you, which is an immediate game over. And that’s just the first CCK soldiers. Then tu get the ones that can shoot tu with guns, which is just a massive pain in the ass. Kill them first, otherwise tu will die. Thankfully, at the point they get introduced, the game starts handing out checkpoints like it’s halloween candy. They knew it was a pain in the ass, but the game was gonna ship that month, so they could only program in checkpoints… At least, that’s my headcanon. Also, there seems to be a problem where if tu do a combo and knock them into a wall, since they weren’t knocked down, they’ll just get back on their feet immediately and start kicking your culo immediately. And remember, unless it’s bosses, it’s never one on one. Shit, one of them is a two on one, with tu having the partner, and it’s still a massive pain in the ass. The fight with the fat cop lady can stun lock tu with fuego that still hurts tu until tu die, and that’s assuming tu can survive the pain in the culo of the first fight to get there. The fight with (SPOILERS) Gabe is a pain because tu have to throw him near the edge to continue the fight… and then do it again because Trane just pulls him up. And then there’s the fight with the police chief voiced por Adam West. Yes, Adam West is a voice in this game, and look, I amor Adam West as much as anyone else, but his voice does not fit that of a serious police chief. I just hear the campy joking voice of Adam West. And despite wanting to hear his voice the most, he was in… like three cutscenes before he’s out of the game forever. Can I… Can I enjoy one thing in this game? Just one.
Oh yeah, and glitches. Glitches a plenty in this game. And no, it’s never just a few bad textures, because of course not. Stuff like Trane falling within cutscenes, enemies able to fucking kill tu in cutscenes (Can’t tell tu how many times I had that happen to me), the level becomes harder because tu can’t use your compass o obective finder to find the objective, an enemy gets stuck in the ground making it impossible to hit him (But don’t worry, he can still kick your ass), and my personal favorite, just moving along a tram got me stuck within the muro and I wasn’t able to escape. I had to sit there for ten minutos because I refused to restart the entire level since I already got the checkpoint and had to wait for the CCK with pistolas and spotlights to slowly kill me. I believe it was the segundo to last chapter of the game where I just decided “Fuck it” and put in an infinite health cheat code. And boy am I glad I did it right then and there, because the hardest enemies in the game were abundant. Gun wielding CCK, spotlights aplenty, and new Agent enemies that can dodge your attacks and had a fuck ton of health. I did not care anymore about the game. I just wanted it to end. The constant stream of annoyances, glitches, and how the game felt like it was trying to leave tu at a disadvantage every step of the way, not for the sake of a challenge but for the sake of just getting in your way, I decided that the game wasn’t going to play fair, so neither was I. So, I don’t care if I had to cheat. This game sucks and so do I. And I haven’t even told tu about the story. It’s average. The cinematography is great, the visuals are spectacular. I amor the urban setting a lot, the graffiti is really stylish, and the music, despite me not being a big rap and hip hop enthusiast, is bumping and definitely something I can get behind. The game even has a few real graffiti artists doing voices. tu can tell it’s them because they sound super awkward when they voice themselves, like real celebridades that have never voice acted in their lives. There’s a stilted charm to it. It’s a shame. I amor everything about this game except the gameplay. If this game was más of a comic book or, I dunno, the fashion that Marc Ecko is known for, I think it would be más admired. But the thing is I hate this game. This is probably the worst game on PS2 Cents. Yes, más so than The Bouncer. The Bouncer was frustrating and terrible, but at least it was an hora long and done. Marc Ecko’s Getting Up is a slow burn. It puts roadblock after roadblock in front of tu preventing tu from getting to the fun part of the game, and it all ends with a boss fight between some misceláneo woman added in at the last minuto and an ending with no credits. Because all tu had to know was Marc Ecko made this game and it had the RZA in it. Programmers? Who’s that? Testers? … Ha ha ha, who am I kidding? No one tested this game.
Marc Ecko’s Getting Up: Contents Under Pressure. Yeah, despite having Getting Up in the title, I have to say, I’m pretty soft. This game was way too stressful. Man, I just wanted a fun game, get away from the stress of reality, like all the shit on the news, bills to pay, rent to pay, child support to pay, and I just wanted a fun graffiti game. But no, Marc Ecko’s Getting Up is just a slow burn of constant stress, glitches, unfair gameplay, and is only a fun game to look at. I’ve heard that Marc Ecko is making a brand new game, Marc Ecko’s Unlimited… yeah, no thanks. I’ll stick to Jet Set Radio. So yeah, award time. It’s Bottom of the Bin, no contest. Am I just a nerd who got wedgies in school like Marc Ecko says? Yes, absolutely, but that changes nothing. Fuck this game.
Despite the title, this is not a game about a man trying to “get it up” in the bedroom, but is actually about a young graffiti artist named Trane as he goes on a rebellious journey across the city ruled por the corrupt politician Mayor Sung and his attack unit known as the CCK por escritura graffiti of anti-political propaganda, and also getting into fights that may o may not end with thugs getting set on fuego and being thrown off edges to their deaths. But it was all in self-defense, tu know. Along the way, you’ll meet other characters who will say things to each other that I am just far too white to understand. Despite that, I can appreciate a good style when I see one, and this game does have it. I amor these big urban settings with the hard graffiti all over the place which can contrast hard with the pure white buildings that the CCK occupy. And climbing up these buildings and subways to do stuff like this is pretty intense. Made más crazy when tu do research and find that real graffiti artists do this kind of stuff. Stuff that my vertigo ridden culo could never attempt. I can barely look down the stairs in my own house without feeling the urge to vomit. It’s pretty fun… in concept. While it is satisfying at times to climb up buildings, a problem I’ve noticed is a combination of the controls and the camera. The controls sometimes feel delayed. Trane just won’t go down to the siguiente pipe at times, so tu gotta hit down o circulo, círculo a few times before he finally does it. Adding the stubborn camera that is fine on foot but once you’re climbing up buildings o across pipes, it just refuses to listen to tu and you’re left to your own. It makes actually getting a perfect on doing graffitis difficult. tu have a usual score of doing the graffiti quickly without getting caught, without adding too many spots onto the graffiti and not dripping paint. But because there are times where the camera angle is aimed at different directions, it’s almost impossible to see what you’re doing, so tu could end up getting drips without warning.
But the platforming and graffiti lures tu in. At first, it’s pretty off, but not bad. But once tu gotta start adding spotlights and enemies, along with traps, it becomes a massive pain. These controls do not allow tu for fast movement and precise jumping, so once tu start adding enemies to the mix, it’s all over. Try getting a perfect on your graffiti while a spotlight is moving toward tu and shooting at you. How can this city be calling Trane a terrorist for his graffiti, yet no one bats an eye at the constant gunfire in the streets. And this isn’t a one time thing. Almost every big building after this with spotlights will have them shooting at you, and they don’t just stop. They keep firing at tu until tu leave the building completely o tu die. And then there’s the insat-kill situations. One room has a bottomless pit that kills tu and tu gotta get onto moving platforms. If tu topple over, Trane will catch the pipe, but a moving device will come and knock him off instantly, just giving tu hope only to take it away. o how tu have to jump onto a pipe to avoid a moving train. And the possibility of tu missing completely and falling to your death is still there, so tu know… that’s fun. And add that with levels that go on for way too long. tu will be tasked with tagging signs on a building, then beating up some vandals, then going down to another courtyard to beat up más and tagging their graffiti, then going to a small park and then climbing up buildings to graffiti them. And that’s just before the checkpoint! After that, tag three más signs por climbing across buildings, really high, all while sneaking around cops that are far too tough for tu now, then climb up a completely different building to talk to an NPC, all so tu can tag a building while a spotlight is moving around it. These levels go on for so long and you’re just left exhausted por the end of it. Doesn’t help that some levels can be done in a few seconds. Levels like tagging the train, o fighting in a graffiti battle across a highway. Those short levels are fun. These long ones… no.
But hey, the game isn’t all about graffiti and bad platforming. No, it’s also about combat. And just like the platforming, it lures tu in. At first, it’s got so much that you’d think, “Yeah, this isn’t so bad”. And then it all falls apart. I can pinpoint the exact moment it stopped being fun too. It was around the fight with the character Dip who had his cinturón, correa buckle as a weapon and he would knock tu down and then proceed to start beating tu on the floor with no chance of tu getting up until tu finally got up. tu just gotta hope tu survive before tu die. And it’s a shame, because there’s a lot to the fighting. Combos, stuns, guard breakers, blocks, grabs, able to grab weapons, using the environment to kill your enemies (Trane would never kill). But once the CCK comes in… fuck it. Just fuck it. It’s not even remotely fun anymore. They just swarm you, they can block your attacks, and then immediately follow up with a knock down. And if you’re on the floor, good luck. It can either be one hit on you, o they all hit tu with nightsticks, do a Bruce Lee stomp, do a grapple mover and then decide to lift tu up, before knocking tu down again. And that’s assuming they don’t stun lock tu and then arrest you, which is an immediate game over. And that’s just the first CCK soldiers. Then tu get the ones that can shoot tu with guns, which is just a massive pain in the ass. Kill them first, otherwise tu will die. Thankfully, at the point they get introduced, the game starts handing out checkpoints like it’s halloween candy. They knew it was a pain in the ass, but the game was gonna ship that month, so they could only program in checkpoints… At least, that’s my headcanon. Also, there seems to be a problem where if tu do a combo and knock them into a wall, since they weren’t knocked down, they’ll just get back on their feet immediately and start kicking your culo immediately. And remember, unless it’s bosses, it’s never one on one. Shit, one of them is a two on one, with tu having the partner, and it’s still a massive pain in the ass. The fight with the fat cop lady can stun lock tu with fuego that still hurts tu until tu die, and that’s assuming tu can survive the pain in the culo of the first fight to get there. The fight with (SPOILERS) Gabe is a pain because tu have to throw him near the edge to continue the fight… and then do it again because Trane just pulls him up. And then there’s the fight with the police chief voiced por Adam West. Yes, Adam West is a voice in this game, and look, I amor Adam West as much as anyone else, but his voice does not fit that of a serious police chief. I just hear the campy joking voice of Adam West. And despite wanting to hear his voice the most, he was in… like three cutscenes before he’s out of the game forever. Can I… Can I enjoy one thing in this game? Just one.
Oh yeah, and glitches. Glitches a plenty in this game. And no, it’s never just a few bad textures, because of course not. Stuff like Trane falling within cutscenes, enemies able to fucking kill tu in cutscenes (Can’t tell tu how many times I had that happen to me), the level becomes harder because tu can’t use your compass o obective finder to find the objective, an enemy gets stuck in the ground making it impossible to hit him (But don’t worry, he can still kick your ass), and my personal favorite, just moving along a tram got me stuck within the muro and I wasn’t able to escape. I had to sit there for ten minutos because I refused to restart the entire level since I already got the checkpoint and had to wait for the CCK with pistolas and spotlights to slowly kill me. I believe it was the segundo to last chapter of the game where I just decided “Fuck it” and put in an infinite health cheat code. And boy am I glad I did it right then and there, because the hardest enemies in the game were abundant. Gun wielding CCK, spotlights aplenty, and new Agent enemies that can dodge your attacks and had a fuck ton of health. I did not care anymore about the game. I just wanted it to end. The constant stream of annoyances, glitches, and how the game felt like it was trying to leave tu at a disadvantage every step of the way, not for the sake of a challenge but for the sake of just getting in your way, I decided that the game wasn’t going to play fair, so neither was I. So, I don’t care if I had to cheat. This game sucks and so do I. And I haven’t even told tu about the story. It’s average. The cinematography is great, the visuals are spectacular. I amor the urban setting a lot, the graffiti is really stylish, and the music, despite me not being a big rap and hip hop enthusiast, is bumping and definitely something I can get behind. The game even has a few real graffiti artists doing voices. tu can tell it’s them because they sound super awkward when they voice themselves, like real celebridades that have never voice acted in their lives. There’s a stilted charm to it. It’s a shame. I amor everything about this game except the gameplay. If this game was más of a comic book or, I dunno, the fashion that Marc Ecko is known for, I think it would be más admired. But the thing is I hate this game. This is probably the worst game on PS2 Cents. Yes, más so than The Bouncer. The Bouncer was frustrating and terrible, but at least it was an hora long and done. Marc Ecko’s Getting Up is a slow burn. It puts roadblock after roadblock in front of tu preventing tu from getting to the fun part of the game, and it all ends with a boss fight between some misceláneo woman added in at the last minuto and an ending with no credits. Because all tu had to know was Marc Ecko made this game and it had the RZA in it. Programmers? Who’s that? Testers? … Ha ha ha, who am I kidding? No one tested this game.
Marc Ecko’s Getting Up: Contents Under Pressure. Yeah, despite having Getting Up in the title, I have to say, I’m pretty soft. This game was way too stressful. Man, I just wanted a fun game, get away from the stress of reality, like all the shit on the news, bills to pay, rent to pay, child support to pay, and I just wanted a fun graffiti game. But no, Marc Ecko’s Getting Up is just a slow burn of constant stress, glitches, unfair gameplay, and is only a fun game to look at. I’ve heard that Marc Ecko is making a brand new game, Marc Ecko’s Unlimited… yeah, no thanks. I’ll stick to Jet Set Radio. So yeah, award time. It’s Bottom of the Bin, no contest. Am I just a nerd who got wedgies in school like Marc Ecko says? Yes, absolutely, but that changes nothing. Fuck this game.
Hi. Whatsupbugs here. Ever since I was born, I've been a guy. Deep down, something's not felt right, for years.
As time went on, I started picking up what was going on. Deep down, I felt like I wanted to be a female. There were times where I practically forgot I was a guy.
Nothing has really change though. I'm still a guy, but another thing that hasn't changed is that I often feel like I'm a female.
I get easily scared, due to being autustic and having various aniexty issues and lots of self-doubt. This topic of my gender has been hard for me to bring up, but it felt like something I should share.
I once told my family I wanted to be a female and they had no problem with that. Despite that, I haven't really done anything to change my gender.
I believe people should be allowed to be any gender they want. If tu are someone who is dealing with that type of stuff, please know that tu have my support and tu can private-message me anytime. Thank tu for reading.
As time went on, I started picking up what was going on. Deep down, I felt like I wanted to be a female. There were times where I practically forgot I was a guy.
Nothing has really change though. I'm still a guy, but another thing that hasn't changed is that I often feel like I'm a female.
I get easily scared, due to being autustic and having various aniexty issues and lots of self-doubt. This topic of my gender has been hard for me to bring up, but it felt like something I should share.
I once told my family I wanted to be a female and they had no problem with that. Despite that, I haven't really done anything to change my gender.
I believe people should be allowed to be any gender they want. If tu are someone who is dealing with that type of stuff, please know that tu have my support and tu can private-message me anytime. Thank tu for reading.
Bernadette is a fanpop member named Yorkshire Rose. She has been on fanpop for a long time and Fanpop's a better place because of that.
What makes Bernadette such a special friend is that she's one of the most generous and friendly people that fanpop has ever had. She constantly gives out some of Fanpop's most delightful props. Getting a apoyo from her is always a treat.
There are several people on fanpop that are really kind and Bernadette is among the most kind that fanpop has ever had. She has several friends on fanpop and she seems to generous to all of them.
Berni makes fanpop a better place. She brings happiness to fanpop and makes the website a más charming and optimistic experience. It's always nice to look at her profile's muro to see all the adorable messages that her friends have sent her.
Thank tu Bernadette for being a wonderful friend and for making fanpop a más friendly place.
What makes Bernadette such a special friend is that she's one of the most generous and friendly people that fanpop has ever had. She constantly gives out some of Fanpop's most delightful props. Getting a apoyo from her is always a treat.
There are several people on fanpop that are really kind and Bernadette is among the most kind that fanpop has ever had. She has several friends on fanpop and she seems to generous to all of them.
Berni makes fanpop a better place. She brings happiness to fanpop and makes the website a más charming and optimistic experience. It's always nice to look at her profile's muro to see all the adorable messages that her friends have sent her.
Thank tu Bernadette for being a wonderful friend and for making fanpop a más friendly place.