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posted by blackpanther666
Timber Mission Briefing

Zell informs Squall that he’s been dado a private room. Use it to rest and save. In the morning, Selphie tells Squall to meet at the Main Entrance. Pick up the April issue of Weapons Monthly from the escritorio before leaving the room. At the Main Entrance, Cid and a faculty member brief tu on your 1st SeeD mission. After getting your orders, talk to Cid again to get a Magical Lamp. Before using it, go back to the lobby and save your game. Select Magical Lamp from the menu screen to fight, and ultimately collect, another GF.

OPTIONAL BOSS >> GF DIABLOS
HP: varies Weakness: Wind Strength: Gravija
AP: 20 Draw: Cure, Demi


Strategy: First, have everyone draw and stock Demi from Diablos (note that you’ll need a decent Magic parameter in order to do so). A total of 8-10 Demi spells should be adequate. Now, cast Demi on Diablos repeatedly until it does only 2-digit damage. Oddly, he’ll cast Cura on whoever used Demi on him. Those who cannot draw o cast Demi should heal and revive the others. Finish him off with your most powerful GF o a Break.

After tu acquire GF Diablos, visit the biblioteca with Zell for a misceláneo event involving a secret admirer. Her girlfriends drop hints, but returning here often lets tu view the full set of sequences. Use the Esuna DP near the palm árbol then leave. Visit the Cafeteria and lend an ear to the worker who talks about her son. When ready, exit Balamb Garden.

Balamb City: Train Station

Head east and enter the Balamb City Train Station. Buy a ticket for 3,000 gil and board the train. Use the Save Point then follow Zell into the siguiente compartment. He’ll find Pet Pals Vol. 1 and ask Squall if he knows about Timber’s current situation. Answer as tu see fit. The trio gets sleepy and is whisked away to…

Laguna Dream Sequence 1

Ward, Kiros, and Laguna inherit the status of the 3 on the train. Head adelante, hacia adelante through the jungle, finding a Cure DP along the way. Use the fallen árbol to walk over the small stream and find a Water DP along the side of the road. Mount the vehicle at the end of the path.

Just as Laguna parks the vehicle, two más appear, conveniently blocking your way to the other parts of Deling City. Take the lower right path to the Galbadia Hotel. Save then descend the staircase on the right. Talk with the waitress to get a seat. Choose the 2nd option to hear a sweet paino piece por Julia, an aspiring performer, whom Laguna has a crush on. Approach her. Return to your asiento after the cut-scene. Julia asks Laguna to meet her in her room upstairs. Go to the reception counter and ask for her room to be taken there automatically.

Timber Train Station/Timber Owls Mission

Squall, Selphie and Zell wake up and are surprised that they shared the same dream. After tu disembark, speak to the man waiting on the steps. The 3rd option is the password. Follow Watts to the siguiente train.

Once on board, Watts introduces himself as the leaders of the Forest Owls and asks Squall to check in on the ‘princess’. Head north and use the Save Point in the first compartment then enter the one at the end. Inside, Squall meets Rinoa and her dog, Angelo. Name both of them and listen to Rinoa’s break tutorial. Set Angelo’s trick skill then go to the briefing room at the front of the train. Rinoa and crew explain their plan to capture the president of Galbadia. Talk to Watts when you’re ready to start the operation. You’ll be working against a 5-minute timer, so come prepared.

Hijack Operation: Timber Railway Lines


First, leap across to the 2nd Escort por pressing [X] when the train sections are close together. Next, run across the car to meet up with the others. The third goal is to detach the 1st Escort por inputting 3 codes in a panel on the side of the train. If a Blue guard approaches, halt. If a Red guard approaches, keep moving. Their sensors react about a window’s length away. When in doubt, hurry back to the roof of the train and wait for them to mover away before entering the siguiente code. After inputting the 3 codes, detach the 2nd Escort. You’ll need to enter 5 codes this time while looking out for guards using the [R1] button. If tu trip the alarm tu can try again, but your SeedD rank will decrease. The whole operation should take less than 3 minutes.

Afterwards, return to Rinoa’s room to pick up Pet Pals Vol. 2. Junction your party, save and speak to Rinoa when you’re ready to continue the mission.

BOSS >> FAKE PRESIDENT
HP: 532 Weakness: ? Strength: ?
AP: 0 Draw: Cure

BOSS >> GEROGERO
HP: 2,750 Weakness: Holy, Fire, Earth, Heal Strength: Poison
AP: 20 Draw: Esuna, Double, Berserk, Zombie


Strategy: This guy likes to cast various status ailment spells on you, so come equipped with various curative items, o simply the ability to draw Esuna from him. Attack Gerogero with Fire-based spells, Cure spells and GF. Ifrit. Spend some time drawing Esuna and Double from him.

After the fight, the team decides to break into Timber’s TV station. Choose a party of 3, re-junction, and talk to Watts when you’re ready to leave.

TV Tower Mission/En Route To Galbadia Garden

After deboarding the train, visit the Pet Store siguiente to the station to buy Pet Pals Vol. 3 & 4 and some restorative items for your GFs. From there, head south into town. Upgrade weapons at the basura comprar and visit the Hotel siguiente door to rest and save your game. Now, return to the train station and head east.

Visit Timber Maniacs, which Laguna worked for as a journalist. Find a copy of Girl siguiente Door in the book piles on the floor in the lobby then enter the door on the left. The dark room hides a Blizzaga DP. After using it, leave and enter the door at the end of the hall. Find a copy of Timber Maniacs on the floor and speak to the editor if tu wish. Leave the building and talk to the guy wearing a gray-green chaqueta outside to receive an item from him later on in Disc 2. Enter the house siguiente door and speak to the woman. Go upstairs to look out the window then leave the house. Continue heading east to the 2nd train station. Go to the platform above and enter the house on your left.

Inside, talk to the man sitting on the couch. Tell him tu like beverages (2nd option) and examine the faucet to the left to restore the party’s HP. If tu plunder 500 gil from the cupboard beneath the television, tu lose this service. Exit and use the Save Point on the right platform then head west back to the anterior area. At the junction, go down the northern flight of stairs.

Two Galbadian soldiers mention having obtained a Card. Kick their butts to get it. There’s an Item comprar to the left and a Cure DP on the right. When ready, enter the Pub. Inside, talk to the drunk blocking the back door. When he demands a drink, choose to tell him about the card. He’ll give tu a Tonberry Card then mover out of the way. Use the back door to get to the alley.

Outside, save then head west to the TV Station. Rinoa, upon seeing the tight security, asks Squall for his opinion. Choose any answer. Watch the President of Galbadia give his speech. Partway through, the broadcast is disrupted and Quistis calls for the SeeDs to come help. Continue up to the TV Station. After the cut-scene, follow the President and his abductor to the siguiente room. Things get ugly and the party must leave Timber quickly. Backtrack to the house siguiente to Timber Maniacs. Inside, the group strategizes. When tu regain control of Squall, select a party then talk to the woman to get a few items before leaving.

Outside, talk to Watts, who is disguised as a Galbadian soldier. He tells the group to board the Dollet-bound train. Head east and meet up with Zone (dressed as an old man) to get your tickets. Follow Quistis to the train. On board, speak to everyone and wait for the conductor’s announcements. While the story requires tu to drop off at East Academy Station, I suggest tu alight further on at Dollet Station. Head east between two cliffs to get to the seaside town of Dollet.
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