A good way of stealing good weapons, chemicals, clothes and crappy comida in Fallout 3 without needing to hide yourself and rely on your Sneak and Lockpick skills, is por going to Rivet City's market.
Of course tu will lose Karma if tu steal things, but i'll explain how to alleviate that over time. Now, to steal anything publicly displayed on the stalls: Grab the object (grab it, don't press A and take it into your inventory, obviously. It's when tu "levitate the object"...you know how to do that, right?) and take it to any shadowy part of the market, where your status is "hidden". There is a good shadowy part left from where tu enter (the main entrance, door leading back to the Capital Wasteland), which is covered on top, casting a good barricade of darkness around you. Once you're there, release the weapon tu grabbed on the floor.Well yeah, the angry looking character will pull a face at tu on your screen and tu will lose karma.
The simplest and most practical way of raising your karma is asking your Mister Gutsy for purified water and giving as many water as tu can to the water beggars tu encounter around the Wasteland, in order to raise your Karma. It's the easiest thing on Earth to find these beggars. If tu don't know where they are located:
There is Carlos, lying outside Rivet City;
Micky, just outside Megaton's airplane-made gate;
And also Ben Canning. This guy appears as a misceláneo event, but the last time i saw him was just SOUTH of the Republic of Dave, lying behind a house (probably a MDPL power station. Anyways, it is exactly SOUTH of the Republic of Dave). He can also be found North West of Megaton, lying in between some rocks (he is found at the center of an aglomeration of big boulders).
(You can also complete quests to earn good karma)
So there tu go. You've just left bóveda, bóveda de 101 and already have a combat shotgun, chinese assault rifle, sledgehammer and many más great and powerful weapons! This stealing strategy i just presented is ideal for people who aren't afraid of lowering their karma, but definitely works with people who are, too! As tu probably realized por now, tu can actually perform this kind of stealing anywhere else (although the best place is in the Rivet City Market. Have a nice time stealing...or should we call it surviving?
Of course tu will lose Karma if tu steal things, but i'll explain how to alleviate that over time. Now, to steal anything publicly displayed on the stalls: Grab the object (grab it, don't press A and take it into your inventory, obviously. It's when tu "levitate the object"...you know how to do that, right?) and take it to any shadowy part of the market, where your status is "hidden". There is a good shadowy part left from where tu enter (the main entrance, door leading back to the Capital Wasteland), which is covered on top, casting a good barricade of darkness around you. Once you're there, release the weapon tu grabbed on the floor.Well yeah, the angry looking character will pull a face at tu on your screen and tu will lose karma.
The simplest and most practical way of raising your karma is asking your Mister Gutsy for purified water and giving as many water as tu can to the water beggars tu encounter around the Wasteland, in order to raise your Karma. It's the easiest thing on Earth to find these beggars. If tu don't know where they are located:
There is Carlos, lying outside Rivet City;
Micky, just outside Megaton's airplane-made gate;
And also Ben Canning. This guy appears as a misceláneo event, but the last time i saw him was just SOUTH of the Republic of Dave, lying behind a house (probably a MDPL power station. Anyways, it is exactly SOUTH of the Republic of Dave). He can also be found North West of Megaton, lying in between some rocks (he is found at the center of an aglomeration of big boulders).
(You can also complete quests to earn good karma)
So there tu go. You've just left bóveda, bóveda de 101 and already have a combat shotgun, chinese assault rifle, sledgehammer and many más great and powerful weapons! This stealing strategy i just presented is ideal for people who aren't afraid of lowering their karma, but definitely works with people who are, too! As tu probably realized por now, tu can actually perform this kind of stealing anywhere else (although the best place is in the Rivet City Market. Have a nice time stealing...or should we call it surviving?
Fallout 3 was initially under development por Black Isle Studios, a studio owned por Interplay Entertainment, under the working título camioneta, van Buren. Interplay Entertainment closed down Black Isle Studios before the game could be completed, and the license to develop Fallout 3 was sold for a $1,175,000 minimum guaranteed advance against royalties to Bethesda Softworks, a studio primarily known as the developer of the The Elder Scrolls series.[3] Bethesda's Fallout 3 however, was developed from scratch, using neither camioneta, van Buren code, nor any other materials created por Black Isle Studios. In May 2007, a playable technology demo of the canceled project was released to the public.[4]
While Fallout and Fallout 2 feature turn-based combat and top-down isometric view in a 2-D engine, Fallout 3 features real-time combat and first o third person view in a 3-D engine. Fallout Tactics and the canceled camioneta, van Buren featured both turn-based and real-time combat and a top-down view.
Perks and Traits have been merged. In Fallout and Fallout 2, Traits were chosen at character creation, and were commonly a combination of a powerful advantage and a potent disadvantage, where Perks were purely advantageous.
In the SPECIAL character system, the number of skills has been reduced from 18 to 13, traits have been removed and perks are selected every level instead of every 3 to 4 levels.
Perks and Traits have been merged. In Fallout and Fallout 2, Traits were chosen at character creation, and were commonly a combination of a powerful advantage and a potent disadvantage, where Perks were purely advantageous.
In the SPECIAL character system, the number of skills has been reduced from 18 to 13, traits have been removed and perks are selected every level instead of every 3 to 4 levels.
Not actually a fat man, which would in its own way be hilarious, the Fat Man is a "shoulder-mounted tactical nuclear catapult." In layman's terms, that means it's a hand held weapon that basically shoots nuclear bombs at people. It should certainly incinerate your target, but do be warned, there's a high possibility it will also incinerate everything around it (including your mates and possibly yourself), as well as leaving residual radiation.
The name comes from the segundo atomic bomb that was dropped on japón in 1945. Unsurprisingly, in the game's Japanese release, this had to be changed, with the Fat Man becoming the Nuka Launcher in the Land of the Rising Sun. In Japan, the side quest whereby tu can choose to detonate the atomic bomb in the town of Megaton was also removed from the game.
The name comes from the segundo atomic bomb that was dropped on japón in 1945. Unsurprisingly, in the game's Japanese release, this had to be changed, with the Fat Man becoming the Nuka Launcher in the Land of the Rising Sun. In Japan, the side quest whereby tu can choose to detonate the atomic bomb in the town of Megaton was also removed from the game.