Wow. This game. Where do I start?!
Well, a short summary of Skyrim would be: Massive, Immersive, Addictive, Full of quality content, involving, can be as easy o as challenging as tu like, gritty, realistic (for fantasy), magical, full of exploration and discovery. Is there a of how many commas I can use because oh boy, I could just keep going & going.
Here is the true review:
Skyrim is the ultimate fantasía RPG and is arguably the best Role-playing game ever. It may have a few flaws, bugs & glitches, but the large (and I mean LARGE) majority of the game is truly breath-taking!
*Visuals - While this game was released back in 2011, the visuals were (and still are) great in bringing a realistic feel to a fantasía world. Although there are some low resolution textures, the en general, general look of the game is VERY well done. On the PC (with mods) the graphics can be easily upgraded for the current generation of gaming.
*Gameplay - Although many people criticise the seemingly 'clunky combat,' I think it gives a really gritty and realistic feel which fits right in with the tough barbarian-esque atmosphere. The only 'clunky' combat that I have experienced is with two-handed weapons (Great Swords & Warhammers). Weapons like regular swords, daggers & bows don't feel clunky at all but they still feel realistic. Magic is very enjoyable to use. When you're not spraying your enemies' face with flames o casting a ball of light inside a cave, you're turning enemies against each other with a powerful conjured Daedra Lord attacking them all whilst invisible and unseen. tu can even use staves if your magicka is low o tu can wield a spell in one hand with a staff in another. Oh, I forgot to mention; tu can dual-wield! Dual-wielding is when tu have a sword in one hand and a spell in the other. Or, tu can even wield two swords as well as dual-casting spells for a más powerful effect.
Overall, I think the combat is fun, rewarding & enjoyable (especially on higher difficulties).
The rest of the gameplay mechanics are very well done; especially when it comes to crafting, collecting loot, harvesting etc.
*Levelling - The levelling system in the game is simple yet effective (yes, I'm talking about vanilla). The más tu use a certain skill, the better tu will get a it. It is as simple as that. For example: If you're a mage and tu just start using flames, it won't do much damage at all. But the más tu use them (or any other spell in that particular school) the más your Destruction skill increases.
When you've levelled a skill (or several skills) enough times, tu will 'Level Up' your character's level. For example, if you're level 1 and tu increase your destruction & one-handed skills a few times, your character's progression bar will glow and tu can level up your character. The levelling up process consists of choosing either Health, Magicka o Stamina. These three attributes are your main buffs in the game. While Health is obvious, Stamina increases the duration at which tu can sprint as well as perform power-attacks. It even increases your carry-weight which increases the amount of items tu can carry. Magicka increases the duration of your spells as well as allowing tu to cast más advanced spells.
#NOTE#
tu can find/buy/make jewellery/armor that can give tu buffs in certain skills so tu don't have to fully rely on perks.
tu also get perks. Perks are points that tu can use to increase (decrease Magicka cost of spells) your chosen skills' power/damage as well as unlocking new abilities. tu must spend your perks sparingly because tu only have a limited amount. So choose wisely!
*Crafting - Instead of just buying weapons, armor, potions & encantada gear, tu can make them yourself! With a little (or a lot) of skill, tu can create extremely powerful weapons, potions & enchantments as well as very protective armor.
Smithing: Is the skill to improve weapons & armor at forges, grindstones & workbenches. A high Smithing skill means that tu can forge más varieties of armor as well as being able to improve them (and the associated weapons) twice as much!
Enchanting: Would tu like to absorb the health of your enemies as your own? Set fuego to them with just a touch of your blade? Paralyse them? tu can do so much with enchanting. tu can enchant both weapons & armor. In order to enchant an item, tu need a filled Soul Gem. tu can buy soul gems o use the Conjuration spell, 'Soul Trap' on an enemy in order to trap their soul. (The tougher the enemy the más powerful the soul = más powerful enchantments)
Weapon enchantments mainly consist of a type of damage buff such as shock, frost, fuego o poison. tu can also apply Soul Trap to a weapon in order to easily trap the souls of enemies instead of using te spell.
Armor enchantments consist of effects such as:
*Increase Health/Stamina/Magicka
*Muffle (harder to detect when sneaking)
*Resist frost/shock/fire/poison
*Increasing a certain skill (E.g. one-handed weapons do 25% más damage o increase heavy armor skill por 10%)
Alchemy: Allows tu to make powerful potions & poisons.
Although tu find many potions/poisons throughout the world, none can compete with a master Alchemist's skill. For example, a normal poison may do 2 points of health damage for 10 seconds. tu can make the same poison of lingering health that does 7 points of health damage for 30 seconds. The equivalent of a health potion would be:
Regular Minor Healing Potion=Restores 25 points of health vs Master Alchemist Health Potion= Restores 100 points of health.
#NOTE#
The in-game potion/poison strengths/types will vary as well as the types/strengths of potions/poisons that tu make. All that I'm trying to explain is, your potions & poisons will always be better than any potion that tu can buy/loot if tu level Alchemy.
*Overall Opinion - While Skyrim was the first RPG that I had ever played, it still remains my all-time favourite. I look up to this masterpiece of a game as it introduced me to my favourite gaming genre. I do amor other types of Role-playing games besides open-world such as dungeon-crawlers (Dark Souls & Legend of Grimrock) and the Witcher.
Kingdoms of Amalur: Reckoning & Dragon's Dogma are two other open-world RPGs that I enjoy playing and have spent hours on, but no game has ever dado me the total feeling of immersion & depth like Skyrim has.
Well, a short summary of Skyrim would be: Massive, Immersive, Addictive, Full of quality content, involving, can be as easy o as challenging as tu like, gritty, realistic (for fantasy), magical, full of exploration and discovery. Is there a of how many commas I can use because oh boy, I could just keep going & going.
Here is the true review:
Skyrim is the ultimate fantasía RPG and is arguably the best Role-playing game ever. It may have a few flaws, bugs & glitches, but the large (and I mean LARGE) majority of the game is truly breath-taking!
*Visuals - While this game was released back in 2011, the visuals were (and still are) great in bringing a realistic feel to a fantasía world. Although there are some low resolution textures, the en general, general look of the game is VERY well done. On the PC (with mods) the graphics can be easily upgraded for the current generation of gaming.
*Gameplay - Although many people criticise the seemingly 'clunky combat,' I think it gives a really gritty and realistic feel which fits right in with the tough barbarian-esque atmosphere. The only 'clunky' combat that I have experienced is with two-handed weapons (Great Swords & Warhammers). Weapons like regular swords, daggers & bows don't feel clunky at all but they still feel realistic. Magic is very enjoyable to use. When you're not spraying your enemies' face with flames o casting a ball of light inside a cave, you're turning enemies against each other with a powerful conjured Daedra Lord attacking them all whilst invisible and unseen. tu can even use staves if your magicka is low o tu can wield a spell in one hand with a staff in another. Oh, I forgot to mention; tu can dual-wield! Dual-wielding is when tu have a sword in one hand and a spell in the other. Or, tu can even wield two swords as well as dual-casting spells for a más powerful effect.
Overall, I think the combat is fun, rewarding & enjoyable (especially on higher difficulties).
The rest of the gameplay mechanics are very well done; especially when it comes to crafting, collecting loot, harvesting etc.
*Levelling - The levelling system in the game is simple yet effective (yes, I'm talking about vanilla). The más tu use a certain skill, the better tu will get a it. It is as simple as that. For example: If you're a mage and tu just start using flames, it won't do much damage at all. But the más tu use them (or any other spell in that particular school) the más your Destruction skill increases.
When you've levelled a skill (or several skills) enough times, tu will 'Level Up' your character's level. For example, if you're level 1 and tu increase your destruction & one-handed skills a few times, your character's progression bar will glow and tu can level up your character. The levelling up process consists of choosing either Health, Magicka o Stamina. These three attributes are your main buffs in the game. While Health is obvious, Stamina increases the duration at which tu can sprint as well as perform power-attacks. It even increases your carry-weight which increases the amount of items tu can carry. Magicka increases the duration of your spells as well as allowing tu to cast más advanced spells.
#NOTE#
tu can find/buy/make jewellery/armor that can give tu buffs in certain skills so tu don't have to fully rely on perks.
tu also get perks. Perks are points that tu can use to increase (decrease Magicka cost of spells) your chosen skills' power/damage as well as unlocking new abilities. tu must spend your perks sparingly because tu only have a limited amount. So choose wisely!
*Crafting - Instead of just buying weapons, armor, potions & encantada gear, tu can make them yourself! With a little (or a lot) of skill, tu can create extremely powerful weapons, potions & enchantments as well as very protective armor.
Smithing: Is the skill to improve weapons & armor at forges, grindstones & workbenches. A high Smithing skill means that tu can forge más varieties of armor as well as being able to improve them (and the associated weapons) twice as much!
Enchanting: Would tu like to absorb the health of your enemies as your own? Set fuego to them with just a touch of your blade? Paralyse them? tu can do so much with enchanting. tu can enchant both weapons & armor. In order to enchant an item, tu need a filled Soul Gem. tu can buy soul gems o use the Conjuration spell, 'Soul Trap' on an enemy in order to trap their soul. (The tougher the enemy the más powerful the soul = más powerful enchantments)
Weapon enchantments mainly consist of a type of damage buff such as shock, frost, fuego o poison. tu can also apply Soul Trap to a weapon in order to easily trap the souls of enemies instead of using te spell.
Armor enchantments consist of effects such as:
*Increase Health/Stamina/Magicka
*Muffle (harder to detect when sneaking)
*Resist frost/shock/fire/poison
*Increasing a certain skill (E.g. one-handed weapons do 25% más damage o increase heavy armor skill por 10%)
Alchemy: Allows tu to make powerful potions & poisons.
Although tu find many potions/poisons throughout the world, none can compete with a master Alchemist's skill. For example, a normal poison may do 2 points of health damage for 10 seconds. tu can make the same poison of lingering health that does 7 points of health damage for 30 seconds. The equivalent of a health potion would be:
Regular Minor Healing Potion=Restores 25 points of health vs Master Alchemist Health Potion= Restores 100 points of health.
#NOTE#
The in-game potion/poison strengths/types will vary as well as the types/strengths of potions/poisons that tu make. All that I'm trying to explain is, your potions & poisons will always be better than any potion that tu can buy/loot if tu level Alchemy.
*Overall Opinion - While Skyrim was the first RPG that I had ever played, it still remains my all-time favourite. I look up to this masterpiece of a game as it introduced me to my favourite gaming genre. I do amor other types of Role-playing games besides open-world such as dungeon-crawlers (Dark Souls & Legend of Grimrock) and the Witcher.
Kingdoms of Amalur: Reckoning & Dragon's Dogma are two other open-world RPGs that I enjoy playing and have spent hours on, but no game has ever dado me the total feeling of immersion & depth like Skyrim has.
Skyrim Mage Tips!
Mage: A Magical Character
Weapons: Staffs, Daggers, Blades
Apparel: Robes, Light Armour, Clothes, encantada Jewellery, Circlets, Dragon Preist Masks.
Useful Potions: Fortify Enchanting, Poisons, Fortify Light Armour, Resist Magic (All), Fortify Alchemy, Fortify One Handed, (Restore Magika, Stamina and Health for all types of characters.)
Useful Enchantments: Fortify Magic, Fortify Light Armour, Magic Resistance (All), Fortify Alchemy, Fortify Magic (All).
Useful Spells: (All)
Useful Shouts: (All)
más Tips: Mages are great alchemists. They also enchant jewellery, weapons and apparel. Many mages live at 'Winterhold' and 'Markarth.' They are best suited for dungeon crawling and general combat (especially against tougher foes.) tu can use bows, arrows and daggers/blades/swords as a back up. (Improve weapons and apparel at forges.)
Mage: A Magical Character
Weapons: Staffs, Daggers, Blades
Apparel: Robes, Light Armour, Clothes, encantada Jewellery, Circlets, Dragon Preist Masks.
Useful Potions: Fortify Enchanting, Poisons, Fortify Light Armour, Resist Magic (All), Fortify Alchemy, Fortify One Handed, (Restore Magika, Stamina and Health for all types of characters.)
Useful Enchantments: Fortify Magic, Fortify Light Armour, Magic Resistance (All), Fortify Alchemy, Fortify Magic (All).
Useful Spells: (All)
Useful Shouts: (All)
más Tips: Mages are great alchemists. They also enchant jewellery, weapons and apparel. Many mages live at 'Winterhold' and 'Markarth.' They are best suited for dungeon crawling and general combat (especially against tougher foes.) tu can use bows, arrows and daggers/blades/swords as a back up. (Improve weapons and apparel at forges.)
más Skyrim Character Tips:
Getting tired of your style and want to change? tu can! Store all of that heavy armour and clunky weapons away! Put on some robes,get staffs,daggers and spells. Become a Mage! There are 3 main types of characters: Warrior, Strider and Mage. Try combining these types together to create:
A Battle-Mage:( Mage cruzar, cruz Warrior/Strider.)
A Strider-Mage (Battle-Mage)
A Strider-Enchanter/Hunter/Alchemist
A Mage- Enchanter/Alchemist
A Warrior- Blacksmith/Enchanter/Miner
The combinations are limitless!
tu can be a bit of EVERYTHING!! :-)
Types Of Mages:
Fire, Ice, Electric, Elementor, Alterationist, Illusionist, Conjurer, Alchemist, Enchanter,Restorationist, Battle, Enchanter.
Types of Warriors:
War, Battle, Heavy, Brutal, Fighter, Blacksmiths,
Types of Striders:
Hunter, Assassin, Strider-Mage, Enchanter.
Getting tired of your style and want to change? tu can! Store all of that heavy armour and clunky weapons away! Put on some robes,get staffs,daggers and spells. Become a Mage! There are 3 main types of characters: Warrior, Strider and Mage. Try combining these types together to create:
A Battle-Mage:( Mage cruzar, cruz Warrior/Strider.)
A Strider-Mage (Battle-Mage)
A Strider-Enchanter/Hunter/Alchemist
A Mage- Enchanter/Alchemist
A Warrior- Blacksmith/Enchanter/Miner
The combinations are limitless!
tu can be a bit of EVERYTHING!! :-)
Types Of Mages:
Fire, Ice, Electric, Elementor, Alterationist, Illusionist, Conjurer, Alchemist, Enchanter,Restorationist, Battle, Enchanter.
Types of Warriors:
War, Battle, Heavy, Brutal, Fighter, Blacksmiths,
Types of Striders:
Hunter, Assassin, Strider-Mage, Enchanter.