My Skyrim Rules!
Looking for a deeper Skyrim experience? Here are some rules that can improve your role-playing experience.
preguntas can help deepen your experience when you're not busy completing quests. Is there a particular race o type of person that your character doesn't particularly like? Does your character have any weird habits like only eating raw meat o traveling only at night? Are they religious? Do tu place offerings at the shrines? Do they have a tendency to overindulge in drink o sweetrolls? Do they collect skulls o pottery? There are literally hundreds of preguntas that tu could ask yourself about your character that will help to define them and make them interesting to play. por choosing three o four interesting quirks tu can breathe life into a character that will sustain tu for hundreds of hours of immersive role-playing.
Half the pleasure of playing the game is drinking in the landscape, watching the césped, hierba sway in the breeze, watching shadows creep across the rocky ground as the sun makes its way across the sky, staring into the setting sun as it descends on Skyrim's rugged landscape, admiring the silver shimmer of the stars and the majestic rise of Tamriel's twin moons. Take the time to listen to the sound of babbling brooks, bird calls and the haunting melody of the soundtrack.
While engaging in these activities doesn't necessarily do tu much good from a gameplay perspective, they can work wonders from a role-playing perspective. Making a point of eating a couple of times a día and getting a few hours of sleep every night can help make the experience feel más real and less like you're controlling some sort of hologram. Change your outfit once in a while, find a nice girl o boy to settle down with and take the occasional día off just to wander around town o go fishing. These breaks in the normal flow of the game add depth and richness to the experience that can't be delivered por scripting cut scenes.
1. Hunt/Harvest your own food. Never steal o take from barrels (except for salt piles and the occasional treat etc.) Take drinks/ when wanted.
Don't miss out on the breathtaking sites that Skyrim has to offer. A walk in the woods can turn a routine quest into a memorable journey.
2. Never take take armour from people (They're never the right size.) Make your own armour (or loot from chests.)
3. Never take 'Weak potions' always take 'strong': Poisons, Health, Stamina, Fortify o Magic potions. Make your own potions/poisons from your OWN ingredients. tu can take fortify/resist potions if tu can't make stronger ones yourself (try to carry 20 o 30. Your companion can carry spares for later.)
4.Never steal/take ingredients o comida (unless they're very rare). tu can steal/take: Gold, lock picks, and powerful weapons.
5. Mine your own ore/jewels and Chop your own wood.
Waiting when sleeping, crafting, skinning, eating, reading, chopping wood and a number of other activities can be a great way to boost immersion.
6. Sell your OWN potions/poisons/ ingredients/ weapons/ ore/ ingots/apparel/ food/ jewellery/ jewels if tu have no need to keep them.
7. Get your companion to store:
potions/poisons/ ingredients/pick/wood axes/weapons/ ore/ ingots/apparel/ food/ jewellery/ jewels if tu want to sell/use them later.
8. Use your house! Store ingredients, food, books, weapons, ore, ingots, jewellery, pickaxes, wood axes and apparel for use o selling later. Only use companions for storing things tu want them to wear for battle, potions if tu need to get them whilst in a dungeon. Get them to haul ore, ingots, weapons, axes, armour, ingredients, jewellery, comida and anything tu want to store in your inicial later o equip in a dungeon (or anywhere.)
Of course tu can take the rare ebony ingot/gold ingot,salt pile, ingredient/potion/poison, jewellery o gold! :-)
Looking for a deeper Skyrim experience? Here are some rules that can improve your role-playing experience.
preguntas can help deepen your experience when you're not busy completing quests. Is there a particular race o type of person that your character doesn't particularly like? Does your character have any weird habits like only eating raw meat o traveling only at night? Are they religious? Do tu place offerings at the shrines? Do they have a tendency to overindulge in drink o sweetrolls? Do they collect skulls o pottery? There are literally hundreds of preguntas that tu could ask yourself about your character that will help to define them and make them interesting to play. por choosing three o four interesting quirks tu can breathe life into a character that will sustain tu for hundreds of hours of immersive role-playing.
Half the pleasure of playing the game is drinking in the landscape, watching the césped, hierba sway in the breeze, watching shadows creep across the rocky ground as the sun makes its way across the sky, staring into the setting sun as it descends on Skyrim's rugged landscape, admiring the silver shimmer of the stars and the majestic rise of Tamriel's twin moons. Take the time to listen to the sound of babbling brooks, bird calls and the haunting melody of the soundtrack.
While engaging in these activities doesn't necessarily do tu much good from a gameplay perspective, they can work wonders from a role-playing perspective. Making a point of eating a couple of times a día and getting a few hours of sleep every night can help make the experience feel más real and less like you're controlling some sort of hologram. Change your outfit once in a while, find a nice girl o boy to settle down with and take the occasional día off just to wander around town o go fishing. These breaks in the normal flow of the game add depth and richness to the experience that can't be delivered por scripting cut scenes.
1. Hunt/Harvest your own food. Never steal o take from barrels (except for salt piles and the occasional treat etc.) Take drinks/ when wanted.
Don't miss out on the breathtaking sites that Skyrim has to offer. A walk in the woods can turn a routine quest into a memorable journey.
2. Never take take armour from people (They're never the right size.) Make your own armour (or loot from chests.)
3. Never take 'Weak potions' always take 'strong': Poisons, Health, Stamina, Fortify o Magic potions. Make your own potions/poisons from your OWN ingredients. tu can take fortify/resist potions if tu can't make stronger ones yourself (try to carry 20 o 30. Your companion can carry spares for later.)
4.Never steal/take ingredients o comida (unless they're very rare). tu can steal/take: Gold, lock picks, and powerful weapons.
5. Mine your own ore/jewels and Chop your own wood.
Waiting when sleeping, crafting, skinning, eating, reading, chopping wood and a number of other activities can be a great way to boost immersion.
6. Sell your OWN potions/poisons/ ingredients/ weapons/ ore/ ingots/apparel/ food/ jewellery/ jewels if tu have no need to keep them.
7. Get your companion to store:
potions/poisons/ ingredients/pick/wood axes/weapons/ ore/ ingots/apparel/ food/ jewellery/ jewels if tu want to sell/use them later.
8. Use your house! Store ingredients, food, books, weapons, ore, ingots, jewellery, pickaxes, wood axes and apparel for use o selling later. Only use companions for storing things tu want them to wear for battle, potions if tu need to get them whilst in a dungeon. Get them to haul ore, ingots, weapons, axes, armour, ingredients, jewellery, comida and anything tu want to store in your inicial later o equip in a dungeon (or anywhere.)
Of course tu can take the rare ebony ingot/gold ingot,salt pile, ingredient/potion/poison, jewellery o gold! :-)
más Skyrim Character Tips:
Getting tired of your style and want to change? tu can! Store all of that heavy armour and clunky weapons away! Put on some robes,get staffs,daggers and spells. Become a Mage! There are 3 main types of characters: Warrior, Strider and Mage. Try combining these types together to create:
A Battle-Mage:( Mage cruzar, cruz Warrior/Strider.)
A Strider-Mage (Battle-Mage)
A Strider-Enchanter/Hunter/Alchemist
A Mage- Enchanter/Alchemist
A Warrior- Blacksmith/Enchanter/Miner
The combinations are limitless!
tu can be a bit of EVERYTHING!! :-)
Types Of Mages:
Fire, Ice, Electric, Elementor, Alterationist, Illusionist, Conjurer, Alchemist, Enchanter,Restorationist, Battle, Enchanter.
Types of Warriors:
War, Battle, Heavy, Brutal, Fighter, Blacksmiths,
Types of Striders:
Hunter, Assassin, Strider-Mage, Enchanter.
Getting tired of your style and want to change? tu can! Store all of that heavy armour and clunky weapons away! Put on some robes,get staffs,daggers and spells. Become a Mage! There are 3 main types of characters: Warrior, Strider and Mage. Try combining these types together to create:
A Battle-Mage:( Mage cruzar, cruz Warrior/Strider.)
A Strider-Mage (Battle-Mage)
A Strider-Enchanter/Hunter/Alchemist
A Mage- Enchanter/Alchemist
A Warrior- Blacksmith/Enchanter/Miner
The combinations are limitless!
tu can be a bit of EVERYTHING!! :-)
Types Of Mages:
Fire, Ice, Electric, Elementor, Alterationist, Illusionist, Conjurer, Alchemist, Enchanter,Restorationist, Battle, Enchanter.
Types of Warriors:
War, Battle, Heavy, Brutal, Fighter, Blacksmiths,
Types of Striders:
Hunter, Assassin, Strider-Mage, Enchanter.
Best Destruction Gear:
Master Destruction Robes/Daedric Armor Of Peereless Destruction.
Daedric/Ebony/Dragon casco of Pereless Destruction.
Hands: Ebony/Daedric/Dragon Gauntlets Of Extra Magic +21.
Feet: Ebony/Daedric Boots Of Resist Frost.
Other: collar (-10 cost), Ring (-10 cost)
Standing Stones: Atronach Stone (+50 Magicka, absorb 50% spells, Magicka regens at -50%.)
Apprentice Stone: (Magicka regens 2x faster, but twice as vulnerable to spells.) *•But with armor that doesn't really matter!*•
Master Destruction Robes/Daedric Armor Of Peereless Destruction.
Daedric/Ebony/Dragon casco of Pereless Destruction.
Hands: Ebony/Daedric/Dragon Gauntlets Of Extra Magic +21.
Feet: Ebony/Daedric Boots Of Resist Frost.
Other: collar (-10 cost), Ring (-10 cost)
Standing Stones: Atronach Stone (+50 Magicka, absorb 50% spells, Magicka regens at -50%.)
Apprentice Stone: (Magicka regens 2x faster, but twice as vulnerable to spells.) *•But with armor that doesn't really matter!*•